Friday, December 17, 2021

Volunteering for SIGGRAPH Tokyo 2021 Conference (SIGGRAPH Tokyo 2021 カンファレンスへのボランティア)

In recognition of COVID pandemic, we tried to make sure that the conference that was held in Tokyo would be smooth sailing. It was a challenging moment for each and everyone as the conference was done as hybrid. Some of the participants attended virtually and some attended in person. As most of the Team Leaders could not make it to Tokyo due to the restrictions of COVID pandemic, we were still able to manage the distribution of workloads for the entire conference proper. 


Being one of the team leaders and being able to share my experiences with SIGGRAPH with junior volunteers reminded me of the purpose and value of our work for the researchers, participants and computer graphics professionals. We first had our pre-conference meeting to address the important locations of the venue, where the participants are expected to sign up, where the volunteers need to be gathered, how to organize the time schedule for each venue, and many more. 


It was a successful conference filled and loaded with knowledge regarding 3D Computer Graphics and Computer Animation. 

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